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Computing

General Subject Information

CURRICULUM VISION

A broad, stimulating and enjoyable curriculum, that engages, motivates and challenges all pupils, giving them the knowledge, skills and understanding to grow as individuals, preparing them for the next stage in their lives.


INTENT

Key stage 3, 4 and 5

Vision - To embed a broad range of knowledge and skills through a varied curriculum giving students the opportunity to develop knowledge and IT skills in a supportive and friendly environment.

 To encouraging student to be digitally responsible for their online presence and remain safe with the realms of the online world.

To facilitate students at Key Stage 4 and 5 to achieve as high a level of success and be given the encouragement to study IT at university level should they wish to do so.

Give students the opportunities to develop attitudes and skills preparing them for the first stages of their adult and working life.

 

IMPLEMENTATION

KEY STAGE 3, 4, AND 5

This is implemented from a wide and varied curriculum that spans essential computing topics and a range of activities being delivered throughout the year.

KS3 Students use presentation software as a virtual text book which is called a blog. This develops ICT skills and allows students to create a lesson by lesson account of progress in a digital environment. Year 7 students study coding using the Scratch environment which is both fun and educational. Year 8 and 9 curriculum builds on this foundation to allow progression and growth in knowledge. 

KS4 Digital Information Technology is an exciting and challenging course that is delivered across this key stage.  It introduced students to the digital industry sector and by y studying this course students gain important knowledge, understanding and skill that form the foundations for working within this professional area.  This course aims to deliver skills that are used by any professional on a day– to- day basis such as project planning and creating user interfaces and keeping data secure.  Virtual workplaces, cyber security and legal and ethical issues are explored with opportunities to apply these in a realistic scenario.

KS5 the syllabus is taught through the use of real-world scenarios to produce evidence to meet the course requirements. A combination of coursework and exam techniques and skills are explored that arm students with the necessary knowledge to be successful.

 

This is also achieved in Computing by –

  • Motivating all students to develop their full potential through a broad range of activities. We delivery each topic and activity for KS3 in 2 hour lesson, K34 students in 3x 1 hour lessons and at Ks5 lesson are taught 5x1 hours per week.
  • Building all students’ self-confidence by creating a positive learning environment where we actively encourage all stretch themselves within the lessons and embrace errors as part of deep learning.
  • Through practical and written tasks, students are challenged to achieve their full potential. We plan for high challenge in each lesson for all abilities and understanding. Differentiation is planned for to ensure this can take place for all students.
  • Through a range of lesson activities, students develop a readiness for the next stage of their lives. Computing is a great vehicle to teach so many life skills in a practical way. One great example of this is teaching coding at KS3.  Alongside the software skills, problem solving, teamwork and communication skill form part of this topic.
  • Planning interesting and interactive lessons that spark student imagination and given them the confidence to study this subject in further/higher educational establishments.

 

IMPACT

KEYS STAGE 3, 4, and 5

Students are assessed at key points throughout the year and this is recorded in their Academic Overview.

 At KS3 they are assessed at the end of the rotation and given a grades based on the creation of a Blog.  At KS4 student are assessed through a variety a variety of scenario based assignments, mock and external exams.  At KS5 assessment is undertaken through a variety of scenario based assignments that model real-world situations.

Students are assessed both for their understanding and practical skills

In Computing we use a number of assessment opportunities and key questions such as -

  • Key questions during introduction, after activities and in the plenary
  • Observations from practical activities
  • Results from the students worksheets
  • Mock exam grades at KS4 and externally assessed exam grades
  • At key stage 4 and 5 student are assessed on outcome of each unit covered
  • At KS4 students cover a total of three units and at KS5 a total of six

Staff

Homework

KS3 - Homework is set every two weeks. Activities will relate to the topic being covered in class.

 

  Year 7 Year 8 Year 9
Week 1 Handout:     Computing Poster Handout:     Computing Poster Handout:     Computing Poster
Week 2 Hand in homework Hand in homework Hand in homework
week 3 Hand out:     Design a game over backdrop for the treasure hunt game Hand out:     Describe the internal components of a desk top computer Hand out:     Create a fact file explaining the terms bandwidth and latency
week 4 Hand in homework Hand in homework Hand in homework
Week 5 Hand out:   Investigate the job opportunities in the computing  gaming industry Hand out:   Investigate the job opportunities relating to working with computer hardware. Hand out:   Investigate the job opportunities relating to coding and computer programming.
Week 6  Hand in homework Hand in homework Hand in homework



KS4 - DIT is set weekly and tasks and activities will relate to topics being covered in class and coursework related tasks.
 

KS3 Computing

List of topics studied at KS3 Computing

  • Components of a computer system
  • Scratch coding project
  • Computational thinking
  • Graphics, operating systems and user interfaces
  • IT Systems and security concerns

 

KS4 - Level 2 Digital Information Technology subject information

There isn’t any area of an individual’s life that isn’t dependent on computers!  Studying digital information technology will develop problem-solving abilities, clarity of communication and creativity.

ICT is a challenge, this subject is about formulating, tackling and solving problems in a particular way.  This subject will allow learners to acquire knowledge and technical skills through a vocational context. Miss Denton, Lead Learner.

Digital Information Technology - Subject Information

Computing / ICT Curriculum Map

 

 

Level 3 Subject Information

Sixth form course information can be found in the sixth form courses page.

Computing / ICT Curriculum Map

Job Opportunities

Revision

BTEC Digital Information Technology Revision help can be found HERE